live plot example and screenToPlot helper
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Wall Plotter — mouse</title>
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<style>
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* {
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box-sizing: border-box;
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margin: 0;
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}
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html,
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body {
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width: 100%;
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height: 100%;
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overflow: hidden;
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background: #1c1c20;
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color: #ddd;
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font-family: system-ui, sans-serif;
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}
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h1 {
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position: absolute;
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top: 0.6rem;
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right: 0.75rem;
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z-index: 20;
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font-size: 0.95rem;
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font-weight: 500;
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letter-spacing: 0.02em;
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opacity: 0.85;
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pointer-events: none;
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text-align: right;
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}
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#sketch-host {
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position: absolute;
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inset: 0;
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z-index: 0;
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}
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#sketch-host canvas {
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display: block;
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width: 100% !important;
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height: 100% !important;
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}
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</style>
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<script src="https://cdn.jsdelivr.net/npm/p5@1.11.3/lib/p5.min.js"></script>
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<script src="../../lib/WallPlotter.js?v=2.3.24"></script>
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<script src="sketch.js"></script>
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</head>
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<body>
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<h1>Wall Plotter — mouse</h1>
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<main id="sketch-host"></main>
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</body>
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</html>
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@@ -0,0 +1,79 @@
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// Live-Maus: Jeder Klick schickt eine Zielposition. Der Plotter
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// fährt erst dorthin (moveTo wartet auf Bewegungsende). Der nächste Klick wird
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// erst danach ausgeführt.
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// waitUntilArrived: true = Klicks während der Fahrt ignorieren.
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// false = Klicks dürfen sich stapeln (send-Kette in der Library).
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let wp;
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let live = false;
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let busy = false;
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const waitUntilArrived = true;
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function setup() {
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const canvas = createCanvas(windowWidth, windowHeight);
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canvas.parent('sketch-host');
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wp = new WallPlotter({
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penUpGcode: 'M280 P0 S120',
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penDownGcode: 'M280 P0 S30',
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penUpDelayMs: 250,
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penDownDelayMs: 150,
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});
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wp.setSpeed(3000, 3000);
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wp.enableKeyInputs();
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wp.enablePlotButtons();
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}
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// Jeden Frame: Overlay zeichnen und die Maus umranden.
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function draw() {
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background(28, 28, 32);
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wp.showInfos();
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noFill();
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stroke(live ? color(230, 50, 50) : color(220));
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strokeWeight(2);
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circle(mouseX, mouseY, 16);
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if (live) {
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noStroke();
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fill(230, 50, 50);
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textSize(12);
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textAlign(LEFT, CENTER);
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text(busy ? 'LIVE BUSY' : 'LIVE', mouseX + 14, mouseY);
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}
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}
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// Fenstergrösse geändert: Canvas anpassen.
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function windowResized() {
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resizeCanvas(windowWidth, windowHeight);
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}
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// Taste L: Live-Modus ein- oder ausschalten.
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function keyPressed() {
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if (key !== 'l' && key !== 'L') return;
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live = !live;
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}
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// Klick (nur im Live-Modus): Gondel fährt zu dieser Millimeter-Position, Stift oben.n
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async function mousePressed() {
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if (!live || !wp.connected || !wp.homeSet) return;
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if (waitUntilArrived && busy) return;
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busy = true;
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try {
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// Maus-Pixel auf dem Overlay -> Plotter-Koordinaten
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// Die Library nutzt den aktuellen Overlay-Layout-Massstab und begrenzt
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// standardmässig auf die Maschinen-Grenzen (inkl. korrekter Y-Ausrichtung).
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const p = wp.screenToPlot(mouseX, mouseY);
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await wp.moveTo(p.x, p.y);
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console.log('moveTo', p.x, p.y);
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} finally {
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busy = false;
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}
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}
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// Von den Plot-Buttons erwartet; hier ungenutzt (kein gepufferter Pfad).
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async function plot() {}
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async function test() {}
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